PWAAT - ListPool
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using System;
using System.Collections.Generic;
namespace UnityEngine.UI
{
// Token: 0x0200004F RID: 79
public static class ListPool
{
// Token: 0x060002CF RID: 719 RVA: 0x00012C44 File Offset: 0x00011044
public static List Get()
{
return ListPool.s_ListPool.Get();
}
// Token: 0x060002D0 RID: 720 RVA: 0x00012C50 File Offset: 0x00011050
public static void Release(List toRelease)
{
ListPool.s_ListPool.Release(toRelease);
}
// Token: 0x04000A74 RID: 2676
private static readonly ObjectPool> s_ListPool = new ObjectPool>(null, delegate(List l)
{
l.Clear();
});
}
}
WARNING: THIS MAY BE REMOVED SOON
public class Program
{
public static void Main()
{
Console.WriteLine("Lorem ipsum dolor sit amet.");
}
}